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There is a good variety of open areas and narrow paths in the game. This also ties in with the African grass that is present in the plains areas, which sways realistically with the wind (the trees, on the other hand, look like they're made of rubber). The time of day cycles through as you play, and there will be occasional fog, heavy winds, and other weather changes. One of the nicest aspects of Far Cry 2 is the day/night cycle and weather system. It makes the game difficult to enjoy and constantly breaks the immersion that the environment tries so hard to create. The environment is rich and beautiful, but there are many problems, bugs, and poor gameplay elements strewn about. The story also departs from the original Far Cry, which means it isn't really a sequel in anything more than the name.īriefly put, Far Cry 2 does very well on aesthetics and the open world environment, but falters when it comes to gameplay. In terms of gameplay, Far Cry 2 breaks away from the formula used in Far Cry, and adopts an open world game style used in games like STALKER, Mercenaries 2, and the GTA games (although the latter 2 games are 3rd person). There are distinct differences between Far Cry and Far Cry 2. Ubisoft Montreal meanwhile was working on Far Cry 2 on their own Dunia engine, which would be a cross platform game for PC, Xbox 360, and Playstation 3. I would venture a guess that this was because Crytek didn't want to create console versions of Far Cry themselves, so instead of giving in to pressure from their publisher, they sold the rights and moved on.Ī few years after Far Cry, Crytek was working on a new PC-only game called Crysis, which would be built on their CryENGINE 2 and would be published by Electronic Arts. Please take a moment and read IGN's review of it if you have never experienced the game.Īfter Far Cry, Crytek sold the rights to the name "Far Cry" and the CryENGINE to Ubisoft, who would then later release several Far Cry games for Xbox and Xbox 360. Far Cry was an excellent game during its day and earned many top reviews. It was a first-person shooter with an emphasis on open level layouts, allowing players to approach situations in different ways, but still remain fairly linear. The original Far Cry was a PC-only game created by Crytek and published by Ubisoft in 2004. Here's a little background on the predecessor, Far Cry, so you can see where my opinion is coming from. Crytek had nothing to do with this sequel, and it shares nothing but name with its predecessor. Unfortunately, the game feels as though it sold out to become just another buggy console port. I bought this game on day one, based solely on pre-release media, hype, and its amazing predecessor.